From chat to video

Character products and video generators are usually reviewed separately. Used together they cover the whole path from an idea to a moving scene.

  • Workflow
  • 8 min read

Why the two products belong together

A character model is good at establishing who someone is — appearance, wardrobe, manner. A video model is good at making that person move. Neither does the other's job well, which is why the handoff between them is the interesting part.

Step one: fix the character

Settle the character description first: build, hair, wardrobe, setting. Write it down as a fixed block of text you reuse. Any variation here becomes a visible inconsistency later.

Step two: produce a reference frame

Generate a still image of that character in the exact framing you want the clip to open on. Portrait framing for identity hold; a plain background for stability. This still is the anchor for everything that follows.

Step three: animate the anchor

Take the reference frame into an image-to-video tool and choose a low-magnitude motion template. The clip inherits the character from the image, so the video model only has to solve movement.

Step four: judge and re-anchor

If identity drifts, do not roll the same clip again — regenerate the reference frame with a tighter crop and animate that. Fixing the anchor is faster than fixing the animation.

Animate an image, not a description. The image is the character; the prompt is only the movement.

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